PhD student at Computer Science, UIUC
Research Area: Computer Vision, Computer Graphics
Address: Room 3238A, Siebel Center, 201 N Goodwin Ave, Urbana, IL 61801
More information in Curriculum Vitae (Resume).
Actually, "吕" is spelled as "Lv" in Chinese, as "Lu" on passport years before, but now as "Lyu". It's terribly troublesome.
02.2017, BEST PAPER NOMINEE for SIGCHI 2017 paper "Hybrid HFR Depth: Fusing Depth and Color Cameras for High Speed, Low Latency Depth Camera Interactions".
12.2016, "Hybrid HFR Depth: Fusing Depth and Color Cameras for High Speed, Low Latency Depth Camera Interactions" is accepted to SIGCHI 2017.
11.2016, "CDVAE: Co-embedding Deep Variational Auto Encoder for Conditional Variational Generation" is submitted to CVPR 2017 and available on Arxiv. [Project Page]
11.2016, "Learning Diverse Image Colorization" is submitted to CVPR 2017 and available on Arxiv.
09.2016, "Sparse Depth Super Resolution" source code and data released! [Project Page]
05.2016, Internship in Microsoft Research Redmond, working with Andy Wilson on "Hybrid HFR Depth".
05.2015, Paper "Sparse Depth Super Resolution" accepted to CVPR 2015.
05.2015, My PhD funding project goes public as "Project Soli" in Google I/O 2015. I am working on machine learning algorithms.
Now I am a fourth year PhD student majored in Computer Science at University of Illinois at Urbana-Champaign, United States. My advisor is Prof. David Forsyth, and I work closely with Prof. John C Hart.
I got my Bachelor's degree from Zhejiang University, majored in Computer Science. I worked in the State Key Laboratory of CAD & CG under the supervision of Laboratory Director Hujun Bao and Prof. Jin Huang.
I worked as an research assitant in UCLA computer science department under the supervision of Distinguished Prof. Wesley W. Chu from the CoBase Laboratory. I also worked in Software Analytics Group of Microsoft Research Asia, under the supervision of Qinwei Lin and Jianguang Lou.
I am both IEEE student member & ACM student member, and interested in computer vision & graphics.